EXPAND YOUR ARSENAL
We’re bringing some protective gear to your loadouts and the Mystery Box this week, along with two more weapons unlockable through in-game challenges. Get ready to add the Combat Shield, Katana, and brand-new Welgun SMG to your collection with this week’s update!
In Zombies, the Combat Shield will mitigate a portion of damage from the direction you’re facing when it’s raised, and protect your back from partial rear damage when it’s stowed as an added bonus. The shield can’t break, but you’ll still take some damage when using it, so you’ll need to stay on your toes. Paired with the right Covenants, the Combat Shield just might become your new favorite weapon to help you out of some sticky situations.
You’ll also be able to unlock the Katana melee weapon and the new Welgun SMG for your loadouts via two new Zombies weapon unlock challenges in this update:
- Katana: In Zombies, get 5 rapid kills with a Melee weapon during 50 different Portal Objectives.
- Welgun SMG: In Zombies, get 5 rapid Critical Kills with an SMG during 50 different Portal Objectives.
DEDICATED SERVER PAUSE INCOMING
Let’s be honest… moving Zombies to an infrastructure hosted entirely on dedicated servers for the first time in a new engine hasn’t been a seamless experience.
In the past, traditional Zombies lobbies ran on player-hosted servers, which were often prone to a myriad of issues, depending on the player’s connection and several other factors. While the gameplay experience should now be smoother across the board for matches of all sizes on dedicated servers in Vanguard, the process of pausing said servers for Solo and single-player Private matches isn’t as simple as flipping a switch.
Like all of you, we wanted Dedicated Server Pause for solo players to be included sooner, and the amount of work required to get it right has frankly taken longer than we would’ve liked. Thanks for your patience while we wrap up its implementation in an upcoming update.
If you’ve been paying attention to the narrative intel and conversations between our Dark Aether entities in Season One, you might have an idea of where we’re headed in Season Two. In addition to a new hub map located elsewhere on the globe, we’ll be taking players to multiple arenas, including the Dark Aether itself in a completely original location crafted for Vanguard Zombies.
There’s plenty more in the works for Season Two, including multiple Wonder Weapons, more survival gameplay, a new story quest, the introduction of a new Dark Aether entity, a new enemy type, new Objective gameplay, and more. We’re also already working on future Zombies content, and we’re not even done updating our roster of Operators in Black Ops Cold War…
Until then, we hope you enjoy this week’s mid-season Zombies update in Vanguard, and we can’t wait to jump into the Void with everyone!