Mobile Season 10 — 4th Anniversary

Purchase the Premium Pass for the chance to earn all of the content available in the 4th Anniversary stream, including masquerade-themed Operator Skins like Ether — Bird of Paradise, David Mason — Maestro, Domino — Nocturne, and Beatrice — Midnighter.

Pack some serious firepower for the battles ahead using Weapon Blueprints like the RUS-79U — Killer Motley, the Krig 6 — Venetian Metals, the HS2126 — Triumphant Beat, the DL Q33 — Crystal Chandelier, and the Bruen MK9 — Bird of Paradise, based on the new Season 10 weapon.

Battle Pass Subscription: Enlist with the Ground Forces by purchasing a Battle Pass Subscription, granting extra rewards each season along with a 10% boost to Player and Weapon XP, discount coupons, plus limited discounts on 10x crate pulls.

Season 10’s Ground Forces rewards include the Francis — Dark Opulence Operator Skin, the RPD — Enchanted Evening Weapon Blueprint, and the Backpack — Evening Enchantment.

 

Experience the Next Level of Ground War

Earn More Rewards in Call of Duty®: Mobile in Seasonal Events

Seasonal events are now live in Call of Duty: Mobile! Test your skills with multi-step challenges that reward items and Battle Pass XP for each step completed, including new functional weapons, weapon skins, characters, and more. 

Read on for more info on how seasonal events work and what they offer.

Seasonal Events Overview

To view seasonal events in-game, select the Event tab and go to the Seasonal section. Select any challenge to view its Key Reward, which is the item you will earn after completing the entire challenge. However, there is much more to earn on the way to the Key Reward. 

Challenges are made up of multiple steps; there are three steps in the ‘Boot Camp’ challenge and eight steps in ‘Elite Marksman’. When viewing a challenge, use the arrows to cycle through each of its steps. Each step gives players a specific task to complete which are based on the theme of the main challenge. Complete the current step to earn a reward and to gain access to the next.

Earn New Weapons: Pharo, Locus, and Cordite

Seasonal events offer great rewards. To celebrate their introduction, the current season, Once Upon a Time in Rust, has added three new functional weapons players can earn for free through seasonal events.

Complete the sixth step of ‘Close Quarters Master’ to unlock the Pharo SMG, earn the Locus sniper rifle after completing the seventh step of ‘Elite Marksman’, and get the fan-favorite Cordite SMG after completing every step in ‘Gunslinger’. And if you think the base versions of the Pharo and Locus are good, complete all the steps of Close Quarters Master and Elite Marksman to unlock the Pharo – Bandit and Locus – Flowing Bronze. 

That’s just a small sampling of what you can earn. Complete ‘Shock & Awe’ to unlock the new Cryo Bomb, or work on your Battle Royale skills to unlock the ATV – Copperhead vehicle skin and the Nomad – Wild Snake character skin via ‘Survival of the Fittest’.

Load up the game now and visit the seasonal events page to see all of the earnable items now available.

3 Tips for Mastering Seasonal Events

1.     Subsequent steps sometimes build on previous ones. For example, complete step five of Elite Marksman to unlock the Arctic .50 – Arctic Viper, which will help you complete step six’s requirement of getting kills with the Arctic .50.

2.     Each step rewards Battle Pass XP, increasing in number the further along you are in each challenge. Complete every challenge for major Battle Pass progression and unlock even more content in the Battle Pass along the way!

3.     The seasonal event challenges are all open and active at the same time, so you can work on multiple challenges at once. Equip an SMG and the UAV Scorestreak, for example, to work on the first step of ‘Close Quarters Master’ and ‘Survey and Destroy’ at the same time.

Good luck on this Season’s challenges. Complete them all to get some killer new weapons for your arsenal. 

See you online. 

 

For the latest intel, be sure to visit the Call of Duty: Mobile website. Be sure to follow Call of Duty: Mobile on Twitter @PlayCODMobile, Facebook @callofdutymobile, and Instagram @callofdutymobile.

© 2020 Activision Publishing, Inc. Activision, Call of Duty, Call of Duty: Black Ops and Call of Duty: Modern Warfare are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

For more information on Activision games, follow @Activision on Twitter, Facebook, and Instagram.

Call of Duty®: Mobile Map Snapshot: Tunisia

Gear up — we’re headed for Tunisia. This new Multiplayer map for Call of Duty: Mobile sets the stage of battle in an idyllic Mediterranean town. Don’t think that means you’re on vacation though, because the fight is just getting started. 

Read on for an in-depth map overview of Tunisia; plus, strategies and tips for beating the opposition when you get there. 

Map Overview

Tunisia is a large map in an urban setting, where buildings crowd the streets you fight through in a loose three-lane design. The initial spawns are located on the north and south ends of the map, each team facing inroads toward the dense center. 

From the south spawn, two paths lead straight up to the main square. The left of these two paths branches toward the third which leads to the mazelike streets dominating the west side of the map. Of note is a second-story window overlooking the center street from the south, a vantage point likely to be used by many players. Continue west where several staircases create a highly vertical area where attacks come from above and below.

The center path is the most direct route from top to bottom, though multiple pathways leading to and from the street mean that it’s hardly the safest. To the right, the main square offers an open battleground with scattered shipping crates providing some cover throughout. Climb up onto the scaffolding in the upper right corner to claim some high ground and a quick escape route to the north.

The north spawn faces two main paths plus one of the few interior map spaces. The left path branches toward center street and the vertical west end, while the right path from spawn funnels down into the square, with options for approaching from the ground floor or up onto the scaffolding.  

Basic Tips

Victory in Tunisia relies on successful navigation of its twisting streets and good timing in your movements. The map’s open layout and long sightlines offer ample opportunity to take out enemies moving in the open, and vice versa against you. Thus, moving through Tunisia is a matter of checking and clearing each new area before you move on toward the next.

If you’re looking for close-quarters battle, lean into the left side of the map. The areas here are tighter with large pieces of cover from which you can launch close-range attacks against enemies on the move. A ladder and the stairways here additionally grant access to greater visibility to strike with precision. When you’re coming up out of the lower level, move slowly up the stairwell to avoid unnecessary exposure to enemies on the ground floor.  

Long-range attackers will find success in the center street – especially from that south window — and in the main square. If there’s a sniper in the center street window and you need to get through, sprint to the right stairwell to find some cover and to close the distance between you and your opponent. In the main square, everything’s game, from the scaffolding to the streets where long sightlines abound.

Mid-range weapons provide the most flexibility here, lending a good balance of power and precision that performs well in the streets and the main square. You might run into trouble when confronted with SMGs and shotguns in tight areas, or when going up against snipers in long-distance battles, but skill and a good assault rifle will give you more than a fighting chance in both instances. 

Master Tactics

While its open layout invites action, remember that you don’t always have to funnel into the main square. Tunisia is a large map, and best learned by exploring all of its paths. Whether you’re spawning from the north or south, make a point of trying out different paths with different weapon types. This is the first step to mastering the map.

Once you’ve learned the map, you can better anticipate how the enemy will move through it. Each game mode directs the flow of battle somewhat differently, but overtime you’ll learn the routes and how to attack them. The window covering center street, the scaffolding in the main square, the ladder leading up to the platform in the south west corner: memorize these positions and use them to your advantage.

It pays off to stick with your teammates when possible. There will be many times when groups suddenly encounter each other — perhaps as a group turns into center street, or as the main square is flooded from top and bottom — and oftentimes the side with greater numbers wins the skirmish. Of course, a smart player can always win against greater odds, so study the mini-map and keep playing to learn all of your options at any given point.  

Scorestreak Field Guide

The vast majority of Tunisia is open ground under clear skies, making all Scorestreaks fair game.

The UAV is an excellent low cost Scorestreak that will help you and your teammate navigate the streets. 

The Sentry Gun is a solid option due to the open street and main square – Tunisia’s sparse, open layout leaves ample room for the Sentry Gun to survey the area and attack incoming threats. Place it in a heated area and stick with it for the extra firepower.

If you’re feeling confident, equip the Stealth Chopper for the chance at doing some serious damage. To help you get there, pair it with the UAV and Counter-UAV for low cost score generators that can push you toward the Stealth Chopper during good runs. If you’re still having trouble, equip Hardline to make your points go further.

With so much open space, it’s worth considering defense as well. Use the SAM Turret for powerful anti-air support when the enemy team gets on a roll and starts filling the skies. Deploy it near a back spawn where the fighting isn’t as intense.

Objective Play

Objective play condenses Tunisia’s open field into intense chokepoints, whether you’re rushing to the Hardpoint or throwing down at the Domination B flag. For these modes you want speed and resilience — the speed to get to the objective quickly and the resilience to survive when you get there.

Consider a lightweight weapon like an SMG for faster movement speed paired with Flak Jacket and Tac Mask. In Hardpoint and Domination, where you’re grouped up in tight spaces, that extra defense can mean the difference between standing your ground or getting wiped out. Prefer more speed? Swap out Flak Jacket for Lightweight and bring along the Trophy System instead.

In Search & Destroy, it pays to move more methodically. Here’s where your map knowledge really pays off. Commit to a bomb site but be ready to move when necessary. Know your options in advance so you can take the best route each time. Move carefully into new areas and check each possible pathway leading there.

10 Tips

10. On a big map like Tunisia, it’s vital to scope out the enemy. Equip the UAV and use the Tracker perk to keep tabs on where they are and from where you can best intercept them.

9. Bring a sniper rifle. Tunisia’s long streets and main square provide ample long-range sightlines for the sniper on the move. Cover your teammates as they fight up close and take the objective.

8. Prefer a more aggressive playstyle? Complete the ‘Lock, Stock, Barrel’ seasonal event challenge to unlock the Man-O-War. This weapon is a high damage assault rifle that is quite agile. Overwhelm opponents with its strength and quickly get to your next engagement. 

7. Use your grenades. Minimal ground cover makes it easier to take out multiple enemies in a single throw. Use a lethal to blow them away or disorient them with a flashbang and then run in guns blazing.

6. Consider using Cold-Blooded, or at least having a loadout on hand that does. Tunisia is wide open to the sky with few interior locations on hand. If the enemy starts calling in AI-controlled Scorestreaks, Cold-Blooded will help keep you alive while you’re out in the open.

5. For the same reason, bring a launcher. Find a safe spot, shoot down some aircraft, and earn more points toward your next Scorestreak.

4. Bring your Smoke Grenades. Need to get to an objective in the main square, but the fighting’s too hot? Use the Smoke Grenade to cause a distraction while you move to the point.

3. Care Package incoming! Tunisia’s segmented layout makes it easier to step back from the fight as you call in a Care Package. Cross your fingers for something good.

2. Equip the Tempest Operator Skill to damage multiple enemies at once. This can be used to devastating effect in the main square and during street fights where teams are often clustered.

1. Have fun! Tunisia is another great addition to the Multiplayer lineup, and your skills are sure to improve as you work toward mastery of it. 

We’ll see you online. 

 

For the latest intel, be sure to visit the Call of Duty: Mobile website. Be sure to follow Call of Duty: Mobile on Twitter @PlayCODMobile, Facebook @callofdutymobile, and Instagram @callofdutymobile. Also check out www.callofduty.com, www.youtube.com/callofduty, and follow @CallofDuty on Twitter, Instagram and Facebook.

© 2020 Activision Publishing, Inc. Activision, Call of Duty, Call of Duty: Black Ops and Call of Duty: Modern Warfare are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

For more information on Activision games, follow @Activision on Twitter, Facebook, and Instagram.

Radioactive Agent, the New Season of Call of Duty®: Mobile, is Now Live!

A new Season begins! Radioactive Agent is now live and comes packed with new content including new modes, an expanded Battle Royale map, earnable functional weapons, new skins for your favorite soldiers, more events like Radiated Sector, and more.  

Video Thumbnail

Read on for all the details about the latest Season in Call of Duty: Mobile.

A Single Unified Battle Pass

Video Thumbnail

Radioactive Agent brings a major change to the Battle Pass systems, as players will now progress along a single stream of content. Free tiers spread throughout the stream reward content to all players who reach those tiers, while players who purchase the Battle Pass will unlock content at each and every tier.

You still progress through the new single stream Battle Pass system in the same fashion as before, by playing matches in Multiplayer, Battle Royale, and in limited time modes. Now let’s look at some of the fun content available in the Radioactive Agent Battle Pass.

Free Tiers

At Tier 14, all players gain access to the new Cluster Strike Scorestreak — rain damage on your foes with this devastating air-to-ground attack. Progress to Tier 21 to unlock a new functional weapon, the QQ9 SMG. Free tiers throughout the stream also award the ‘Danger Zone’ and the ‘Caution’ camos for a variety of items. Get grinding and build up that armory.

Battle Pass Tiers

Purchase the Battle Pass to earn new content at every tier. Join the battle with Hazmat Ghost unlocked right at Tier 1, followed by Kreuger Alchemist at Tier 12. Earn epic weapon skins like the M4 Back Scratcher at Tier 40 and the QQ9 Flood at Tier 50. Also unlocked at Tier 50 is the Legendary Calling Card, ‘Pursuit.’ Fight your battles in style when you unlock the Rare ‘Radioactive’ and the Epic and dynamic ‘Barricade’ camo series.

An Expanded Battle Royale Experience

play

pause

0:00 / 0:00

SD/HD

Fullscreen

Mobile Battle Royale Map Expansion

If you dropped into Isolated recently, you might have noticed its major expansion to the north and elsewhere.

Season Seven – Radioactive Agent – added seven new areas to Isolated, the Battle Royale map in Call of Duty: Mobile, which fundamentally changes how we explore and engage across the coastal area.

Video Thumbnail

Let’s dive into what’s new in Isolated, starting at the newest southernmost location going clockwise:

Downtown

Across the estuary to the north is Isolated’s Downtown district. Here, a few small apartment complexes, shops, restaurants, and a central dance club create an intimate city-like feel in the middle of the wide open Isolated landscape.

Items are plentiful inside each of these buildings, especially ones with multiple floors to explore. These taller buildings – including the central club – also provide ample sightlines across this area and beyond.

You can access Downtown from nearly every angle: take a quick dip in the river if you are coming from the main landmass from the west, or ride along – or alongside – the roads to the north, preferably with a ground vehicle if you want to get here fast. 

If you are on the island with Nuketown, or are stranded on the smaller island north of Pier, you can take a Tactical Raft straight up to the shores just outside Downtown.

Black Market

Across a bridge from Standoff, a quiet collection of homes, stalls, and massive garage holds a savory secret: it’s the Black Market, where Isolated’s seedy underbelly does its business while hiding in plain sight.

The area lives up to its reputation: here, you’ll find plenty of loot, and while the Black Market may not always get you what you want, it may provide what you need to survive in the ensuing Battle Royale.

Of note, the main garage allows for interior fighting that may not necessarily be close-quarters engagements. Usually, those in need of a set of wheels – or air superiority – could come here to request speedy delivery of vehicles in order to aid in their mission, whatever that may be.

There are also rumors that a bunker is hidden within the Black Market. According to intel, this bunker not only tracks air traffic across Isolated, but also the movement of those who dare to try and disrupt deals that go down on the surface.

Harbor

Anchored north of Downtown and northwest of Black Market, the Harbor is a port of entry and exit to freight vehicles by sea, especially if that cargo ship is in need of maintenance. 

Compared to Docks, the smaller Harbor area has two stations: one solely dedicated to repair. Currently, this station contains a ship at anchor, which can be a great loot location on par with surrounding buildings. The other station, currently inactive and not flooded with water, can pivot to maintenance if there is overflow.

Note the yellow gantry cranes above these two dry docks, as they can be used to gain a great vantage point over the area.

This Harbor was not just home to legitimate shipments; Isolated recently dealt with cargo containers full of hazardous materials, and used the Harbor in an attempt to redirect these materials away from the Docks. However, not all of these materials were disposed of properly, so be cautious around any marked barrels you find.

Sanitarium

A long-abandoned medical facility for convalescent patients, the Sanitarium is a quick dip in the river due north from the Nuclear Plant, or a short trip east from the Black Market or south of the Frigid Wetlands.

Here, there is little – if any – functional medical equipment and few beds have been left. The Sanitarium has since been abandoned for years with little care taken to it.

Those who trespassed left plenty of resources within this space, as its large interior and vista from upper levels made for a great stronghold. In general, this space sets the stage for a variety of combat scenarios in and out of the main Sanitarium. 

During the Battle Royale, you may find yourself taking control of the Sanitarium, or maybe checking on the buildings surrounding it for additional loadout items or protection.

Frigid Wetlands

Bundle up for the Frigid Wetlands and the rest of the new areas in Isolated, because they are all at the foot of the snowy mountain range that acts as Isolated’s natural border.

The Frigid Wetlands is the most rural of the three snow-speckled communities, with little man-made elevation from the shacks and other small buildings. A natural tactical position is the area’s center, which is on a higher elevation and can partially block the vista across this small community. 

However, don’t assume that the quaint and quiet nature of this town means it lacks resources: there is plenty of opportunity to find gear and items for your loadout, even if you have to search every nook and cranny for them.

Because it is far out from “civilization” – it’s currently the northmost area on Isolated, and is a good distance away from other named areas – it may take a while to travel in, around, within, and out of the Frigid Wetlands. This could translate to a slower pace of battle, but never expect this: on any given Battle Royale, any area can become a hot spot, and the Wetlands, despite its icy exterior, is no different.

Ski Town

Grab your skis, sleds, and snowboards for Isolated’s premier resort for extreme winter sports. The town built around this recreation destination, which welcomes in both residents and tourists for day-trips, ski weekends, or just a life away from the hustle and bustle of Downtown.

Here, the cabins and other abodes contain resources that can help you survive in these sheer cold and snow conditions, and beyond. As you head further north into the mountains, you can take advantage of the natural elevation to gain a vantage point over the town.

Unfortunately, those who land at Isolated are here for survival, not recreation, so there aren’t any skis or snowboards to get down the mountain quicker.

If you’re looking for a faster way up and down the mountain, consider finding an abandoned vehicle here or bringing your own. With or without one, be prepared for a long trek to your next point of interest: the closest one is Overgrown or the Nuclear Plant to the south, but you can also head west to the Frigid Wetlands and Sanitarium or east to this final new destination:

Heat

The easternmost new area is Heat, a small village that, contrary to its name, is in an extremely chilly climate. 

Think of this as the snowy suburb bordered by a river and Ski town to the west, Overgrown to the southwest, and Sakura to the south. While a bit secluded, a good road trip or off-road adventure will bring you right back to Isolated’s busier sectors.

Just like its sister snowy zones, Heat is where you’ll find plenty of items for your loadout across numerous buildings, although there are more homes and multi-story complexes here than cabins or humble shacks.

The similarities don’t stop there: natural elevation exists within this mountainous region, which can be great to scope out your squad’s next move or see if any intruders are trespassing on this area.

Whether you land at these seven new areas or travel through them in your quest for survival, we’ll see you on the go, and online.

 

For the latest intel, be sure to visit the Call of Duty: Mobile website. Also check out www.callofduty.comwww.youtube.com/callofduty, and follow @Callout on Twitter, Instagram and Facebook.

© 2020 Activision Publishing, Inc. Activision, Call of Duty, Call of Duty: Black Ops and Call of Duty: Modern Warfare are trademarks of Activision Publishing, Inc. All other trademarks and trade names are the properties of their respective owners.

For more information on Activision games, follow @Activision on Twitter, Facebook, and Instagram.

The Call of Duty Endowment Freedom Pack is now available in Call of Duty®: Mobile

About the Call of Duty Endowment:

The Call of Duty Endowment is a non-profit organization co-founded by Bobby Kotick, CEO of Activision Blizzard. The Endowment seeks to help veterans find high-quality careers by supporting groups that prepare them for the job market and by raising awareness of the value vets bring to the workplace. For more information about the Call of Duty Endowment, please visit www.callofdutyendowment.org.

Other ways to donate to the Call of Duty Endowment

Help the Call of Duty Endowment reach its goal of getting 100,000 veterans back to work by 2024, by donating HERE. Rest assured, 100 percent of your donation or Fearless Pack purchase goes directly to Endowment grantees; Activision Blizzard pays for the Endowment’s operating costs.

Finally, if you are (or know someone who is) a veteran, transitioning service member, or service leaver requiring assistance in looking for employment in the U.S. or U.K., then visit the Veteran Support section of the Call of Duty Endowment website to be paired with a partner organization who can help in the job search.

© 2020 Activision Publishing, Inc. ACTIVISION and CALL OF DUTY are trademarks of Activision Publishing, Inc. All other trademarks and trade names are property of their respective owners.

For the latest intel, be sure to visit the Call of Duty: Mobile website. Be sure to follow Call of Duty: Mobile on Twitter @PlayCODMobile, Facebook @callofdutymobile, and Instagram @callofdutymobile. Also check out www.callofduty.com, www.youtube.com/callofduty, and follow @CallofDuty on Twitter, Instagram and Facebook.

For more information on Activision games, follow @Activision on Twitter, Facebook, and Instagram.

Call of Duty®: Mobile Weapon Focus: QQ9

Configuration Recommendation

Ultimately, the best attachment configuration on the QQ9 is the one you are most comfortable with. However, the above configuration shows one way to kit the weapon to its strengths.

First, because it is a free attachment slot, we filled the optic slot with a Red Dot Sight to give a clearer sight picture while aiming down sights. Then, in order, we put the following three attachments on the QQ9:

Quickdraw quickens aim down sight speed, which makes it faster to get into a position that could result in more accurate fire.

Extended Mag is an obvious boon to the QQ9: it increases the magazine capacity from 30 rounds to 45, decreasing the potential number of times that you need to reload.

Rounding out this attachment trio is the Foregrip, which will aid in managing the weapon’s high vertical recoil.

As for perks, equipment, and Operator Skill, it all revolves around personal preference. Do you choose Lightweight to play into the QQ9’s high mobility? Or Fast Recover to bounce between engagements quicker? In order to advance into the QQ9’s effective range against an enemy, do you prefer disorienting them with a Flashbang Grenade or confusing them with a Smoke Grenade?

All of these choices, Including the attachments you put on the QQ9, is up to what you want to focus on in your loadout, but ultimately, the QQ9 – whether it is the base weapon or its Flood camo – deserves a place within them.

We’ll see you on the go, and online.

Call of Duty®: Mobile Map Snapshot: Highrise

Basic Tips

Situational awareness is of paramount importance on Highrise. Success here requires knowing where the greatest threats are coming from and anticipating where future threats may arise. If there’s a shootout between the buildings, take to the tunnels and lower level to avoid sightlines as you approach the enemy position. When the lower level gets packed, toss in grenades and open fire from above. Adapt and thrive.

Players who prefer close-quarters combat will find plenty of opportunities to excel. Shotguns and SMGs can inflict major damage while fighting inside the confines of the buildings, especially when flanking enemies focused on middle map. CQB also reign in the tunnels and narrow lower level, and in various pockets along the ground floor when using cover to surprise nearby enemies.

There’s plenty of room for success with mid-range loadouts, too. Run up to the helipad to get the angle on enemies all over middle map. Stick to the top or bottom of middle map — just make sure your back isn’t pointing toward an enemy occupied building — and strafe between the left and center lane, taking out enemies on the move. In the buildings, keep your back and sides protected by the walls, and pull back to land shots on close-range players from a distance. 

While there’s danger from every angle, snipers and other long-range loadouts can make the most out of Highrise’s most famous long-range spots. Brave players can jump from the helipad to the catwalks, on top of the western elevator and again up and onto the crane for commanding long-range views. When facing the north building, climb up a fallen walkway on its far left and follow the ledge across and up to the top of the building. Make it there alive and you’ll have views over a huge portion of the map.

Mobile Opens the Forge – New Season is Live Now

Unlock the HBRa3 and KRM-262 through Seasonal Challenges

The DR-H won’t be the only weapon that’s being crafted by The Forge.

During the Season, expect to see two challenges that will allow you to unlock common versions of two weapons from previous seasons.

Earnable in the previous Ranked Mode with a Rare camo, the base HBRa3 assault rifle will be available to unlock via a Seasonal Challenge.

The other weapon – the KRM-262 Shotgun – first appeared all the way back in Season 3. Now within The Forge, a base version (common camo) of this pump-action pulverizer is yours to earn through an upcoming challenge.

Wield Cold Steel with the Katana Operator Skill

This Season bring a knife to a gunfight and earn the Katana Operator Skill.

A weapon that can slice enemies in a single blow and detect them through the thickest of smoke, this new Operator Skill can be unlocked in its own event the Katana Kill.

Stay tuned for more details on how you can unlock this new Operator Skill and how to chop up the competition with it.

Call of Duty®: Mobile Weapon Focus: DR-H

Configuration Recommendation

Ultimately, the best attachment configuration on the DR-H is the one you are most comfortable with. However, the above configuration shows one way to kit the weapon to its strengths, especially within 35 meters.

On this specific weapon, there is a Red Dot Sight for a more precise aiming picture, a Foregrip for better recoil control, and an Extended Mag for more ammo per clip. The grip is to slightly counteract the weapon’s harsh recoil, while Extended Mag brings up its concerning 20-round clip to a more reasonable 28.

The final attachment is the unique OTM modification. As mentioned in the overview, this attachment allows deal headshot-like damage to all body parts, making it easier to land those quick kills.

A runner-up for attachments is the Quick Draw, which counters the weapon’s slow ADS speed. Because there are only three attachment slots, it’s up to you to figure out where it fits. 

Don’t mind the weapon’s unruly recoil? Take out the Foregrip. Confident in your overall accuracy? Forgo the Extended Mag. Skilled enough to hit headshots consistently? Although it may be a steep learning curve, those that can maximize the DR-H’s damage potential without OTM can consider themselves savants of this powerful weapon.

As for perks, lethal/tactical equipment, and Operator Skill, personal preference will ultimately rule, but here are a few suggestions for a mid-range configuration:

For the Red perk, Agile can significantly help with this weapon’s sluggish mobility and buff your ability to aim after sprinting. Toughness, a Green perk, is great to have in order to stay on target while being damaged, while the Blue perk, which is more of a toss-up for the DR-H, could go to the tactical equipment-mitigating Tactical Mask.

Pick any lobbed explosive for the lethal equipment – a Frag could do just fine – and a Flash or Concussion Grenade to disorient or slow an opponent before going in for the kill. Finally, when it comes to Operator Skills, the Transform Shield could provide great mobile cover in a pinch, or pick up any of the offensive options to up the carnage after dominating with the DR-H.

All of these choices, including the attachments you put on the DR-H , is up to what you want to focus on in your loadout, but ultimately, the DR-H – whether it is the base weapon or its Chained skin – deserves a place within them.

We’ll see you on the go, and online.