Call of Duty®: Mobile Weapon Focus: QQ9

Configuration Recommendation

Ultimately, the best attachment configuration on the QQ9 is the one you are most comfortable with. However, the above configuration shows one way to kit the weapon to its strengths.

First, because it is a free attachment slot, we filled the optic slot with a Red Dot Sight to give a clearer sight picture while aiming down sights. Then, in order, we put the following three attachments on the QQ9:

Quickdraw quickens aim down sight speed, which makes it faster to get into a position that could result in more accurate fire.

Extended Mag is an obvious boon to the QQ9: it increases the magazine capacity from 30 rounds to 45, decreasing the potential number of times that you need to reload.

Rounding out this attachment trio is the Foregrip, which will aid in managing the weapon’s high vertical recoil.

As for perks, equipment, and Operator Skill, it all revolves around personal preference. Do you choose Lightweight to play into the QQ9’s high mobility? Or Fast Recover to bounce between engagements quicker? In order to advance into the QQ9’s effective range against an enemy, do you prefer disorienting them with a Flashbang Grenade or confusing them with a Smoke Grenade?

All of these choices, Including the attachments you put on the QQ9, is up to what you want to focus on in your loadout, but ultimately, the QQ9 – whether it is the base weapon or its Flood camo – deserves a place within them.

We’ll see you on the go, and online.

Call of Duty®: Mobile Weapon Focus: DR-H

Configuration Recommendation

Ultimately, the best attachment configuration on the DR-H is the one you are most comfortable with. However, the above configuration shows one way to kit the weapon to its strengths, especially within 35 meters.

On this specific weapon, there is a Red Dot Sight for a more precise aiming picture, a Foregrip for better recoil control, and an Extended Mag for more ammo per clip. The grip is to slightly counteract the weapon’s harsh recoil, while Extended Mag brings up its concerning 20-round clip to a more reasonable 28.

The final attachment is the unique OTM modification. As mentioned in the overview, this attachment allows deal headshot-like damage to all body parts, making it easier to land those quick kills.

A runner-up for attachments is the Quick Draw, which counters the weapon’s slow ADS speed. Because there are only three attachment slots, it’s up to you to figure out where it fits. 

Don’t mind the weapon’s unruly recoil? Take out the Foregrip. Confident in your overall accuracy? Forgo the Extended Mag. Skilled enough to hit headshots consistently? Although it may be a steep learning curve, those that can maximize the DR-H’s damage potential without OTM can consider themselves savants of this powerful weapon.

As for perks, lethal/tactical equipment, and Operator Skill, personal preference will ultimately rule, but here are a few suggestions for a mid-range configuration:

For the Red perk, Agile can significantly help with this weapon’s sluggish mobility and buff your ability to aim after sprinting. Toughness, a Green perk, is great to have in order to stay on target while being damaged, while the Blue perk, which is more of a toss-up for the DR-H, could go to the tactical equipment-mitigating Tactical Mask.

Pick any lobbed explosive for the lethal equipment – a Frag could do just fine – and a Flash or Concussion Grenade to disorient or slow an opponent before going in for the kill. Finally, when it comes to Operator Skills, the Transform Shield could provide great mobile cover in a pinch, or pick up any of the offensive options to up the carnage after dominating with the DR-H.

All of these choices, including the attachments you put on the DR-H , is up to what you want to focus on in your loadout, but ultimately, the DR-H – whether it is the base weapon or its Chained skin – deserves a place within them.

We’ll see you on the go, and online.

Call of Duty®: Mobile Weapon Focus Echo

Echo Overview

In Call of Duty: Mobile, the Echo is an automatic shotgun with a large ammo capacity that allows for continuous firing in heated close-range engagements. Rush in, hold down the trigger, and clear the area.

It’s most similar to the Striker, with a few key differences. The Echo boasts a longer effective damage range than the Striker in exchange for a slower firing speed. The weapon’s magazine system also means that you can reload all your shots at once, instead of one by one, a major advantage.

With the Echo you want to keep the enemy within 20 meters whenever possible. It’s highly lethal at close-range, but less effective further out. Of course, if you don’t mind sacrificing some speed you can always extend the Echo’s damage range via attachments like the MIP Extended Light Barrel or OWC Marksman.

The Echo shines in small maps and objective modes like Hardpoint and Domination where you can focus your efforts on a concentrated area. The weapon’s high capacity magazines provide a deep enough ammo pool to fight without worrying about the need to reload mid-skirmish, or rarely at all if you opt for the massive 25 Round Reload attachment.

In the right hands, the Echo becomes an absolute monster of a shotgun that should definitely be incorporated into your loadouts. Using Gunsmith, you can cater to the weapon’s close-quarters combat strengths and make a hip-firing monster or build it out for maximum range to compete at greater distances. 

Gunsmith Configurations

The best Gunsmith configuration is the one that works for you. That said, let’s look at two possible setups, one focused on Multiplayer and the other on Battle Royale.